Privacy Policy
Flora Solitaire — last updated 20 August 2026
We collect nothing about you and we have no servers: everything the game remembers is stored on your own device. The Android app shows adverts, which are supplied by Google AdMob, and an advert request does send information to Google. Exactly what, and how to stop it, is set out below. The web version shows no adverts at all.
What is stored, and where
The game saves your progress so you can pick a hand back up: unfinished games, best times and fewest moves, your coins and card collection, your daily-challenge streak, and your settings.
It also keeps a short diagnostic log of the last hundred things the game did — the kind of thing a browser console shows — so that a fault can be described if you report one. It is written to the same place as everything else, it is never sent anywhere, and you would have to go and fetch it yourself to share it.
All of it is written to your browser's local storage, or — in the Android app — to the app's own private storage on your device. None of it is transmitted, and nobody but you can read it.
What is not collected
- No account, sign-in, name or email address.
- No analytics, telemetry, crash reporting or usage tracking of our own — we receive nothing about how you play, on any platform.
- No location permission, contacts, photos, camera or microphone. The app asks for none of them. Google's advert requests do derive an approximate location from your device's network address, which is described below; nothing in the game reads the precise one.
- No cookies used for tracking on this website.
- Nothing you play, win, collect or save is sent anywhere, adverts or no adverts. Your saved games are not part of an advert request.
Third parties
Every card image, sound and font is part of the app itself, so the game is played entirely on your device. There is no analytics service, no crash reporter and no server of ours anywhere. The Android app has two Google components in it and nothing else: the advert library (Google Mobile Ads, together with the consent form it uses), and the Google Play billing library.
Adverts, and what Google receives
The Android app shows adverts supplied by Google AdMob. Google acts as the advertising provider; we run no advert server and hold no advert data. When the app asks for an advert, Google receives:
- your device's advertising ID — a resettable
identifier Android gives to apps for this purpose, and the reason the
app declares the
AD_IDpermission below; - device and network information: model, operating system version, language, screen size, and the network address the request came from, from which an approximate location (roughly, a region or city) is derived;
- what happened to the advert: that it was shown, and whether it was tapped or closed.
Google uses this to choose which advert to show, to avoid showing you the same one repeatedly, to measure and pay for the advert, and to detect fraudulent taps — and, if you have consented to it, to personalise which adverts you see. It is handled under Google's privacy policy and, for the advertising business specifically, how Google uses information from sites and apps that use its services. None of it reaches us: our AdMob dashboard shows totals — impressions, taps, earnings — and never anything about a person.
Consent, in the EEA and the UK. Before the first personalised advert is requested, the app shows Google's own consent form (its User Messaging Platform) and records your answer. Refusing is a real option and costs you nothing in the game: non-personalised adverts are served instead, which still use the advertising ID to cap repeats and catch fraud but are not chosen from a profile of you. You can change your mind at any time — Settings → Ads → Privacy options reopens the same form, and that row is there permanently rather than only at first launch.
You can also reset or delete the advertising ID itself in Android's own settings (Settings → Privacy → Ads), which starts the identifier again from scratch or removes it altogether. That is Android's control, not ours, and it applies to every app on the phone.
Buying “Remove Ads” stops this entirely. With the purchase in place the app makes no advert request of its own: nothing goes to Google's advert services unless you deliberately choose to watch a rewarded advert for a bonus. It is the off switch, not a curtain — the information above is not sent and then withheld, it is never sent.
The web version at this address carries none of the advert code: it is not merely switched off, it is not in the download. Copies of the game published on games portals show that portal's own opt-in adverts under that portal's privacy policy.
The purchase
The Android app includes Google Play's billing library, for the one optional purchase that removes the adverts. It is used for exactly two things: asking Google Play what your account already owns, and showing Google's own purchase screen when you choose to buy. Both happen on your device, against Google, under Google's privacy policy — the payment is between you and Google, and we receive no personal information from it, not even whether it succeeded. We keep no record of purchasers because there is nowhere for us to keep one.
The app remembers the answer on your device so an advert slot does not flash up on every launch while Google Play is being asked, but Google's answer is what decides it. Nothing about the purchase is sent to us or to anyone else.
Permissions
The Android app requests three, and they are the whole list:
INTERNET— required, and now permanently. The game itself needs no network: every card, sound and font is inside the app and it plays fully offline. The network is there for the adverts and for asking Google Play about your purchase. Nothing else uses it, and nothing it sends comes to us.com.google.android.gms.permission.AD_ID— access to the advertising ID described above. Google Play requires an app that uses it to declare it, so that this is visible rather than implicit.VIBRATE— the small buzz on an illegal move and on a win, and only when haptics are switched on in Settings.
Children
The game is suitable for all ages, but it is not directed at children: its Play listing is aimed at 13 and over, and advert requests say so rather than claiming an under-age audience. We collect nothing from anyone, children included. The adverts are Google's, and are served according to the consent choice recorded on the device.
Deleting your data
Everything we hold about you is on your own device, so you control all of it. Clearing the site data in your browser, or uninstalling the app, removes every trace of it. There is nothing to request from us, because there is nothing held by us.
What Google has from serving an advert is Google's, and Google's own controls are the ones that reach it: reset or delete the advertising ID in Android's settings, withdraw consent from Settings → Ads → Privacy options, or use Google's My Ad Center. Buying “Remove Ads” stops any further advert request being made at all.
Changes
If the game ever starts collecting anything, or sends anything anywhere it does not send it today, this page will say so before it does, and the date above will change. That has happened once already: the adverts above are new, and this page changed in the same commit that added them.